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XCOM IS BACK!06.05.2010
Award-winning franchise returns in a unique first-person shooter format.
Last month, we announced that one of the most beloved franchises of all time, ‘XCOM’, would be making its long-awaited return. Developed exclusively for the Xbox 360 and PC, the game is spearheaded by Australia’s own 2K Marin studio based in Canberra. However, there is a twist! XCOM is a complete re-imagining of the award-winning franchise, giving players a fresh new perspective on the series.
Australia’s top gaming magazines, Official Xbox 360 and PC Powerplay were invited to 2K Marin’s studio in Canberra, to get the exclusive first-look of this exciting title. They also met key members of the development team, including: Jonathan Pelling (Creative Director), Ed Orman (Lead Designer), Martin Slater (Studio Director) Tony Lawrence (Studio General Manager), Andrew James (Art Director) and Rik Lagarto (Narrative Designer).
In XCOM, players are put into the shoes of a FBI agent William Carter, tasked with identifying and eliminating a growing threat sweeping 1950’s America. To find out what other details the journalists uncovered at the event, (including why 2K Marin made the decision to go down the first-person shooter route!) be sure to pick up this month’s copy of PC Powerplay and Official Xbox 360.
For more information on XCOM please visit www.XCOM.com
